Metropol Palace Hotel, Belgrade

Where Data meets Art & Games

Pandora is the exclusive conference focused on data in gaming, bringing together top game development studios and organizations alike to showcase their groundbreaking advancements in AI and 
ML-powered game development, as well as the game-changing technologies and trends used in the industry. It is one of the 7 co-located events at the biggest event dedicated to AI & Data Science, DSC Europe! 

Let’s take it to the next level!

ABOUT PANDORA

What connects data to gaming?

We aim to expand the scope of the Data Science Conference (November 18th-22nd) into the creative use of data in the fields of gaming and interactive arts. 
The one-day conference, Pandora, explores the practical and creative uses of data science in the gaming industry.

As a part of Pandora, you will listen to over 10 Talks, covering 3 topics, together with 4000+ visitors at DSC Europe, on November 22nd. We will cover topics such as Data analytics in Gaming, Augmented & Virtual worlds, and AI-powered NPCs.

Join us for an unforgettable experience as we play and make lasting memories!

PANDORA 25

Topics & Tracks

Pandora focuses on giving you the tools and know-how for implementing AI and Data Science in your business. During this event, you will have a unique opportunity to participate in insightful talks and discussions, acquire valuable knowledge, and connect with top gaming developers in the region.

Attending this conference is an absolute necessity for enhancing your development skills and staying ahead of the curve in this rapedly growing industry.

Topics we will be covering:

Data analytics in gaming

Data analytics in the gaming industry serves as a powerful tool, providing invaluable insights into player preferences, predicting and addressing game issues, offering consultations, and optimizing gameplay time. With previously acquired data, new game concepts, narratives, and innovations come to life shaped by the wealth of information available.

The gaming industry fully embraces the power of data analytics, whether it’s technology, finance, game design, marketing, or strategy, statistics permeate every domain, ensuring enhanced revenue generation within the gaming industry.

Augmented & Virtual Worlds

Reshaping the way we interact with digital environments, blending the lines between reality and imagination. In these immersive spaces, users can explore alternate realities, engage with lifelike simulations, and experience new dimensions of social interaction. Whether through virtual reality (VR) headsets or augmented reality (AR) overlays, participants are able to immerse themselves in dynamic, interactive worlds that feel tangible and responsive.

These technologies allow users to create, customize, and control their environments, whether they’re building entire cities, exploring uncharted territories, or engaging in collaborative virtual experiences. From gaming and education to social platforms and business solutions, augmented and virtual worlds offer limitless opportunities for creativity and innovation, redefining how we connect, learn, and play in the digital age.

Realistic Interaction & AI-powered NPCs

Looking for a game where players can engage with characters that exhibit lifelike behaviour and responsiveness? AI-powered NPCs utilize advanced natural language processing (NLP) techniques to understand and respond to player dialogue or text input. They personalize interactions, remember previous conversations, and adapt their behaviour accordingly.

With AI-driven storytelling and real-time decision-making algorithms, players enjoy a heightened sense of realism and agency within the game. The best example where this can be seen is in “The Elder Scrolls V: Skyrim.” where AI-powered NPCs exhibit complex behaviours and interactions with the player character in this open-world RPG. They have their daily routines, engage in conversations, and react to the player’s actions and decisions.

 

Augmented Reality

Bringing virtual elements into the real world, allows players to interact with digital objects and characters in their physical surroundings. This is a transformative technology that overlays digital content in the real world, creating interactive and immersive experiences for players. For example in ‘’Minecraft Earth’’ players can use their mobile devices to build and explore virtual structures within the real world.

By placing Minecraft blocks and objects in their surroundings, they can create enveloping and interactive experiences.

Data Visualization in eSports

For players and teams, Data Visualization serves as a powerful tool for performance analysis and strategy development. Visual representations of gameplay metrics, such as kill/death ratios, accuracy, and team coordination, empower you to make data-driven decisions, optimize gameplay, and dominate the competition.

For example in ‘’League of Legends’’ During professional tournaments, data visualization tools are employed to provide real-time insights into player performance, team strategies, and overall match dynamics.

Digital Identity in Gaming

In the vast gaming universe, your digital identity becomes a reflection of your personality, preferences, and playstyle. You can customize your avatar to embody your desired appearance, express your creativity through character customization options, and showcase your style through virtual fashion choices.

‘’Fortnite’’ for instance offers a range of cosmetic customization options for player; avatars. Through in- game purchases or earned rewards, players can acquire outfits, accessories, emotes, and other items to personalize their digital identities and stand out in the competitive arena

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Previous Schedule

Hotel Metropol, Belgrade – Nikola Tesla C

08:00 – 09:00

Registration

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10:30 – 11:00

Optimizing Mobile Game LiveOps with Data-Driven Decisions

Lara Rajkovic
Senior Data Analyst @ Nanobit

In the dynamic world of free-to-play mobile games, LiveOps are essential for sustaining player engagement and driving revenue. This talk will explore how data-driven decisions are valuable for optimizing LiveOps, focusing on key aspects such as pricing strategies and in-game economy. By utilizing analytics, we can make informed adjustments that enhance player experience and maximize game performance. Attendees will gain insights into examples of how the analytics team at Nanobit contributes to refining LiveOps in their games to drive success in the competitive mobile gaming industry.

11:00 – 11:45

Data-Driven Game-dev Business: Building a Profitable Portfolio

Nikola Vasiljevic
Head of Insights @ Mad Head Games

Creating one game is a miracle, but what about building a profitable portfolio and running a successful business? In this talk, we’ll explore how gaming companies can harness data to identify market opportunities and create profitable portfolios. Learn how to analyze market data to uncover opportunities, assess appealing genres, and forecast sales. We’ll cover key factors like game sales, growth rates, IPs vs. originals, SP vs. MP, and game quality and popularity. Discover how to combine this data with market research to build a powerful strategic decision-making tool for optimizing your business.

11:45 – 12:00

Coffee Break

12:00 – 12:30

Enhancing Personalization Using Recommendation Systems and Multi-Armed Bandits

Dmitriy Matveev
Head of Data Science & Strategy @ Wargaming

Wargaming’s recommendation system leverages advanced algorithms to personalize player experiences. By analyzing in-game behavior and preferences, it suggests relevant content and purchases, enhancing player engagement and significantly boosting monetization. Impressively, the system has achieved a revenue uplift of more than 40%, demonstrating its effectiveness in driving financial growth and player satisfaction. In this session, we’ll reveal the mechanics behind our successful system.

12:30 – 13:00

Virtual Reality as a Practical Instrument

Alexey Shestakov
Co-founder & CMO @ Digital Tails Group

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13:00 – 13:30

Forget everything you think you know about NPCs and world building.

Constantin Berthelier
Product Owner @ Aarda AI

Two years ago, I was asked in an interview how I would populate a world with a thousand unique characters – which I honestly had a hard time answering.
Today is different. I can now ask: Why not 10 thousand or 50? Should these characters all have different story lines, moods and unique backgrounds?
To understand how two years of AI progress enables this, what the future of NPCs and world building might look as well as how Constantin and his team at Chromaway are embracing this, you need to attend this talk.

13:30 – 14:30

Lunch Break

Schedule

Previous Speakers

Siyu Sun

GLOBAL DIRECTOR DATA SCIENCE AND ANALYTICS / GAMELOFT

Rok Piltaver

SENIOR DATA SCIENTIST
/ OUTFIT7

Pavle Petrovic

TECHNICAL LEAD
/ UBISOFT

Konrad Tollmar

RESEARCH DIRECTOR
/ELECTRONIC ARTS (EA)

Gaetano Dimita

SENIOR LECTURER 
/QUEEN MARY UNIVERSITY OF LONDON

Andrea Radonjanin

HEAD OF IP
/ MORAVCEVIC VOJNOVIC I PARTNERI IN COOPERATION WITH SCHOENHERR

Nikola Vasiljevic

HEAD OF INSIGHTS AND ANALYTICS
/ MAD HEAD GAMES

DIRECTOR
/INTELLECTUAL PROPERTY OFFICE/ZAVOD ZA INTELEKTUALNU SVOJINU REPUBLIKE SRBIJE

Nikola Kliska

HEAD OF IP
/ KARANOVIC & PARTNERS

Nadav Sagir

FOUNDER & CEO
/ CTRLART D.O.O

Marko Jevremovic

/ EBB SOFTWARE

Ivan Jovanovic

LEAD ART DIRECTOR
/ PLAYSTUDIOS EUROPE

Dmitrii Matveev

LEAD DATA SCIENTIST
/ WARGAMING

Djordje Krivokapic

ASSOCIATE PROFFESOR
/ FON

Alisa Lapina

ANALYST
/ MY.GAMES

Adrian Djura

CEO
/ FLAT HILL GAMES

Abhijeet Katte

VP – DATA AND AI
/ JETAPULT

Nikola Damjanov

LEAD GAME ARTIST
/ NORDEUS

Kseniia Gygax

ASSOCIATE POLICY OFFICER
/ WIPO

Boris Batocanin

FOUNDER & CEO
/RAGEBITE

Dominika Szot

HEAD OF MARKETING
/ GRID ESPORTS

Nikola Damjanov

LEAD GAME ARTIST
/ NORDEUS

Kseniia Gygax

ASSOCIATE POLICY OFFICER
/ WIPO

Boris Batocanin

FOUNDER & CEO
/RAGEBITE

Co-organizers

Previous program partners

Reserve your seat!

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Pandora Ticket

Access to Pandora Conference 

  • 4 Online Tech Tutorials (November 18th-20th)
  • Pandora Live Program (November 22nd)
    • Pandora Program 
    • 4 Breakout Sessions 
    • Expo Zone & Networking Sessions
    • Lunch & Coffee Break
    • Computational Art Exhibit entry
    • AI-assisted Networking with 3.000 visitors
    • Invitation to the conference party
    • Welcome Bag
  • Talk Re-watch Priority after the event
  • Official Certificate of Attendance

Regular Price  

150€+VAT